Report Date | Date of submission (2025/06/09) |
Submitted by | Andrei Sandu |
This period's primary focus was Polkadot advocacy outside the ecosystem and ecosystem knowledge sharing about Elastic Scaling. Code contributions targeted stability and resilience improvements. Additionally, substantial time was dedicated to design and code reviews.
I've authored two long form, semi-technical articles promoting Polkadot's scalability outside of the ecosystem:
A third article, currently in progress, will delve deeper into the technical aspects of the 2025/2026 roadmap, specifically focusing on enhancements in performance, resilience, and latency. Unfortunately, this article was not completed within this reporting cycle.
I have been active in communicating about the status of Elastic Scaling by participating in OpenDev calls, forum posts and in two calls I had with Distractive.
I have been working closely with one of the largest ecosystem projects (Mythical Games) to optimize their Web3 gaming platform. Together with my team I managed to increase the maximum TPS 3x, building trust and confidence in Polkadot as the best place to host Web3 games.
To improve the Mythical teams' low level understanding of Polkadot I've hosted two presentations focusing vertical and horizontal scalability, and how Polkadot secures parachains.
Currently, I am directly involved in fleshing out their long term architecture and vision that will support running hundreds of games on Polkadot. While we are still in the early days, the solution will clearly be built on top of a multi-chain architecture (one game one chain) leveraging elastic scaling, bulk and on-demand core time.
I've made a few contributions which are mostly fixes and stability improvements. The most significant is enhancing collator observability which is part of a larger effort to improve stabilize and lower parachain block times in H2 2025.
During this reporting period I have been involved in the handling of two major Polkadot and Kusama outages. I've shared the knowledge and learnings from these incidents with the ecosystem via the forum in these two postmortems: Kusama finality stall and Polkadot high block times.
I've done design and code reviews of the revamp of the collator protocol as well as the low latency parachain design drafted by Robert K. I will continue to support both of these projects in the next reporting period.
Ranks | Activity thresholds | Agreement thresholds | Member's voting activities | Comments |
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III | 70% | 100% | 98.55% | 68 out of the 69 |
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